2XKO The Climb Guide: How Riot’s New Roguelite PvE Mode Works
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2XKO The Climb Guide: How Riot’s New Roguelite PvE Mode Works


Fighting games have always punished players who go it alone. 2XKO just changed that. The Climb — Riot’s new roguelite PvE mode — dropped with Patch 1.2.3 on June 9, and it’s the solo experience the 2XKO community has been waiting for since launch.

What Is The Climb?

The Climb is 2XKO’s first dedicated PvE mode, playable solo or with a co-op partner as a Duo. Instead of fighting real opponents, you battle through waves of increasingly tough AI on a branching map — picking augments along the way to customize your champions and playstyle.

Per Riot’s official breakdown, The Climb features over 100 augments, three difficulty tiers, and a classic roguelite rule: one loss ends your run. It’s high-stakes, highly replayable, and built for players who want to sharpen up without the social pressure of ranked.

How Runs Work: The Core Loop

Before entering, you lock in your champion pair, Fuses, and skins for the entire run — no swapping mid-climb. From there, you navigate a map of encounters across branching routes.

What makes every run feel different:

Here’s the twist that separates The Climb from a generic arcade mode: your Champion Health, Super Meter, and Break Meter all carry over between fights. Took damage in round one? You’re walking into round two hurt — unless you detoured to a Campfire. Resource management becomes as important as your combos.

Difficulty Tiers: Which One Should You Pick?

The Climb launches with three difficulty levels:

Each difficulty comes with its own reward track. Running The Climb earns XP and exclusive in-game cosmetics, giving you a real reason to grind the mode even after you’ve cleared it.

Why The Climb Is a Big Deal for 2XKO

Fighting games have a retention problem. The gap between a new player and a mid-level ranked player is enormous, and getting stomped online over and over is a rough introduction. The Climb gives players a structured space to experiment — new team comps, off-meta Fuse setups, characters you’ve never touched — without any of that ranked pressure.

The co-op angle is just as significant. Duo mode turns The Climb into a fully co-operative experience. You and a partner fight through encounters together, building team chemistry that translates directly into ranked play. Riot officially describes it as “a premier PVE mode you can enjoy in single-player or as a co-op Duo.”

For FGC veterans, it’s a warm-up tool, a lab extension, and a way to stress-test builds before taking them online. It’s a mode built for every skill level — and that’s rare in fighting games.

Tips for Your First Climb Run

The Climb is live now for all 2XKO players. Drop in solo, grab a co-op partner, and find out what’s waiting at the Summit.

Watch official The Climb gameplay on the 2XKO YouTube channel to see high-level runs before your first attempt: youtube.com/@Play2XKO

Tags: 2xko co-op game modes patch 1.2.3 pve mode roguelite solo mode the climb
TJPuma

TJPUMA

GrandMaster 2XKO competitor. Coaching players from Iron to Diamond since 2024. Covers tier lists, patch notes, and FGC fundamentals.

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